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Problemas apos a instalacao do Maya 7 Como resolver?

#1 User is offline   Mecinho 3D 

  • Group: Membros
  • Posts: 6
  • Joined: 30-August 06

  Posted 30 August 2006 - 09:05 PM

Pessoal,instalei o Maya 7 em meu PC.Mas,quando vou acessa-lo apareceu dois problemas.

* O PRIMEIRO PROBLEMA: Aparece uma caixa com essa mensagem abaixo com o nome OUTPUT WINDOW na barra de titulo.

--------------------------------------------------------
Your graphics card doesn't support hardware rendering.
Pixel shading extensions insufficient.
mental ray for Maya 7.0
mental ray: version 3.4.5.2, 06 July 2005
--------------------------------------------------------


* O SEGUNDO PROBLEMA: Aparece essa mensagem abaixo com o mesmo nome OUTPUT WINDOW na barra de titulo
quando eu ponho para Renderizar:


--------------------------------------------------------
Your graphics card doesn't support hardware rendering. Pixel shading extensions insufficient.
mental ray for Maya 7.0
mental ray: version 3.4.5.2, 06 July 2005
A default light has been created, modify defaultRenderGlobals.enableDefaultLight to change this behavior.
Automatic near/far clipping values: 42.1296, 46.2435.
Starting Rendering C:/Documents and Settings/micro/Meus documentos/maya/projects/default/images/tmp/untitled.iff.
Constructing shading groups.

Rendering current frame.
Frame triangle count: 585

====================================
Resource Usage At End Of Frame
====================================
57992 Page faults
183.930 Mb Max resident size
197.160 Mb Peak total size(Estimated)
37.537 Mb Peak arena size
====================================
196.582 Mb Current
31.875 Mb MEL
1.000 Mb NURBS AG
3.333 Mb Render Cache
0.313 Mb NURBS Geometry Cache
0.313 Mb Data Blocks
0.125 Mb Transforms
0.125 Mb NURBS Surface Shapes
0.007 Mb Render Geometry Arena
====================================
Postprocessing rendering result.
Time For Tessellation (hh:mm:ss): 00:00:00
Time For Shadow Map (hh:mm:ss): 00:00:00
Time For Post Process (hh:mm:ss): 00:00:00
Time For Frame Render (hh:mm:ss): 00:00:00
Finished Rendering C:/Documents and Settings/micro/Meus documentos/maya/projects/default/images/tmp/untitled.iff.

------------------------------------------------------------


A default light has been created, modify defaultRenderGlobals.enableDefaultLight to change this behavior.
A default light named "defaultLight" has been added to the scene for IPR tuning.
Automatic near/far clipping values: 42.0828, 46.7167.
Starting Rendering C:/Documents and Settings/micro/Meus documentos/maya/projects/default/images/tmp/untitled.iff.
Constructing shading groups.

Rendering current frame.
Frame triangle count: 1209

====================================
Resource Usage At End Of Frame
====================================
3651 Page faults
202.246 Mb Peak total size(Estimated)
37.537 Mb Peak arena size
====================================
201.793 Mb Current
31.875 Mb MEL
1.000 Mb NURBS AG
3.333 Mb Render Cache
0.313 Mb NURBS Geometry Cache
0.313 Mb Data Blocks
0.125 Mb Transforms
0.125 Mb NURBS Surface Shapes
0.007 Mb Render Geometry Arena
====================================
Postprocessing rendering result.
Time For Tessellation (hh:mm:ss): 00:00:00
Time For Shadow Map (hh:mm:ss): 00:00:00
Time For Post Process (hh:mm:ss): 00:00:00
Time For Frame Render (hh:mm:ss): 00:00:00
Finished Rendering C:/Documents and Settings/micro/Meus documentos/maya/projects/default/images/tmp/untitled.iff.

------------------------------------------------------------


A default light has been created, modify defaultRenderGlobals.enableDefaultLight to change this behavior.
Automatic near/far clipping values: 42.0828, 46.7167.
Starting Rendering C:/Documents and Settings/micro/Meus documentos/maya/projects/default/images/tmp/untitled.iff.
Constructing shading groups.

Rendering current frame.
Frame triangle count: 1209

====================================
Resource Usage At End Of Frame
====================================
4376 Page faults
200.152 Mb Peak total size(Estimated)
40.416 Mb Peak arena size
====================================
200.086 Mb Current
31.875 Mb MEL
1.000 Mb NURBS AG
6.667 Mb Render Cache
0.313 Mb NURBS Geometry Cache
0.313 Mb Data Blocks
0.125 Mb Transforms
0.125 Mb NURBS Surface Shapes
0.007 Mb Render Geometry Arena
====================================
Postprocessing rendering result.
Time For Tessellation (hh:mm:ss): 00:00:00
Time For Shadow Map (hh:mm:ss): 00:00:00
Time For Post Process (hh:mm:ss): 00:00:00
Time For Frame Render (hh:mm:ss): 00:00:00
Finished Rendering C:/Documents and Settings/micro/Meus documentos/maya/projects/default/images/tmp/untitled.iff.

------------------------------------------------------------


A default light has been created, modify defaultRenderGlobals.enableDefaultLight to change this behavior.
Automatic near/far clipping values: 42.0828, 46.7167.
Starting Rendering C:/Documents and Settings/micro/Meus documentos/maya/projects/default/images/tmp/untitled.iff.
Constructing shading groups.

Rendering current frame.
Frame triangle count: 1209

====================================
Resource Usage At End Of Frame
====================================
4450 Page faults
203.348 Mb Peak total size(Estimated)
41.496 Mb Peak arena size
====================================
202.750 Mb Current
32.500 Mb MEL
1.000 Mb NURBS AG
6.667 Mb Render Cache
0.313 Mb NURBS Geometry Cache
0.313 Mb Data Blocks
0.125 Mb Transforms
0.125 Mb NURBS Surface Shapes
0.007 Mb Render Geometry Arena
====================================
Postprocessing rendering result.
Time For Tessellation (hh:mm:ss): 00:00:00
Time For Shadow Map (hh:mm:ss): 00:00:00
Time For Post Process (hh:mm:ss): 00:00:00
Time For Frame Render (hh:mm:ss): 00:00:00
Finished Rendering C:/Documents and Settings/micro/Meus documentos/maya/projects/default/images/tmp/untitled.iff.

------------------------------------------------------------


- ALGUEM SABE POR QUE ISSO ACONTECE E COMO CONSIGO RESOLVER?


-Caso ajude saber a configuracao do meu PC:

AMD Sempron 2800+ 1.60 Ghz (offboard)
512 MB de RAM, 80 GB de HD.
Placa Mae Asus
Placa de video GE-FORCE MX-4000


Tomara que alguem daqui do Forum possa me ajudar!
unsure.gif
0

#2 User is offline   Rabico 

  • Group: Membros
  • Posts: 218
  • Joined: 28-April 06

Posted 03 September 2006 - 12:26 PM

kra pelo q eu vi isso eh problema de imcompatibilidade mesmo....

http://discussion.autodesk.com/thread.jspa?threadID=493409
http://www.alias.com/eng/support/maya/qual...l#NvidiaGeForce

para essa versõa do MAYA as placas geforce naum saum recomendadas
0

#3 User is offline   Mecinho 3D 

  • Group: Membros
  • Posts: 6
  • Joined: 30-August 06

Posted 04 September 2006 - 09:13 PM

Cara, valeu mesmo pelos links. Vou ler estes artigos e me aprofundar mais nesse assunto de incompatibilidade!

Qualquer coisa que eu descobrir eu ponho aqui pra o pessoal também saber.
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